Things to do...
===============

C: Code
G: Graphic
M: Music
S: Scenario
T: Theme
O: Other

01) [O] Synchronyse automaticly help files .txt and .html
02) [G] Redraw the shield in game's logo
03) [C] Problem when changing 'free size' mode to 'fullscreen' mode [MAYBE NOT A PB]
04) [M] Add a music game (when no game has been started)
05) [G] Add introduction video when game is starting
06) [C] Choose player's team in server [COMPLICATED]
07) [G] Change human base pixmap (adventure mode)
08) [S] Use new pixmaps of tree in scenarii
10) [G] Change background color/tile
11) [C] Manage dependencies between buildings inside base
12) [C] Allow activation or not of some rules for 'tuning' difficulty level [WHICH RULES ?]
13) [C] Manage charisma [QUESTION HOW MANY ...?]
14) [C] Display resource price in market [?]
15) [G] Add some specific mouse cursor in game
16) [C] Manage more kind of animations for creatures (starting move, ending move, dying, shooting, attacking...) [PART. DONE]
17) [C] Allow 'chat' in fight mode and base display [P. DONE]
18) [G/C] Size of bases in adventure mode is too small
19) [G] Add tavern in druidic base
20) [G] 'Mines' buildings in adventure mode are too big
21) [G] Redraw flags
22) [T/C] Some move arrows are twice in the theme data...
23) [C] Manage attal version in scenarii [MAYBE OPTIONAL]
24) [G] Change mouse cursor on buildings and bases (adventure mode)
27) [C] Manage many creature animations for a kind of action, to choose randomly
28) [C] Fix bugs when moving creatures [PARTIALLY DONE]
29) [G] Pixmap for highlighted lord (when activated) [PART. DONE]
31) [C] Improve search and management of themes (command line args, environment var [DONE], local directory [DONE], hardcoded path [DONE]) [PARTIALLY DONE]
32) [C] Manage some params of AI in a file for a better tuning (and some different AI)
34) [C,G] Add lacking small pixmap of bases 
39) [C] When a lord is "bought", he has no move points -> set it themeable
40) [G] Change pixmap for exchange bouton
43) [G] Add icons for binaries (win and linux)
46) [C] pb with mini map in 2 player for second player (doesn't appear first)
49) [C] Better management of Buildings
50) [C,G] Management of Skills
51) [C] Management of Artefacts
52) [C,G] Management of Technics
53) [C,G] Animation (for lords, ...)
54) [C] Water management
55) [C] Don't use MAX_UNIT const
58) [C] Remove all q3 legacy classes  [DONE in libCommon, libServer, ai, server]
59) [C] Improve time of loading themes, especially initCreatures that seems slow [SlIGHT IMPROVED]
60) [O] Add developer documentation
