G3DPolygonMesh Struct Reference
[3D]
Structure containing all info needed by DrawPolygonMesh.
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#include <graph3d.h>
Public Types | |
| enum | VertexMode { VM_WORLDSPACE, VM_VIEWSPACE } |
| Types of vertices supplied. More... | |
Public Attributes | |
| iPolygonBuffer * | polybuf |
| Polygon buffer. | |
| uint | mixmode |
| Mixmode. | |
| int | clip_portal |
| Clip to portal? One of CS_CLIP_???. | |
| int | clip_plane |
| Clip to near plane? One of CS_CLIP_???. | |
| int | clip_z_plane |
| Clip to z plane? One of CS_CLIP_???. | |
| bool | do_mirror |
| Consider polygon vertices in anti-clockwise order if true. | |
| VertexMode | vertex_mode |
| Type of vertices supplied. | |
| G3DFogInfo * | vertex_fog |
| Information for fogging the vertices. | |
Detailed Description
Structure containing all info needed by DrawPolygonMesh.
In theory this function is capable of:
- Object2camera transformation and perspective.
- Clipping.
- Whatever else DrawPolygon can do.
Definition at line 615 of file graph3d.h.
Member Enumeration Documentation
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Types of vertices supplied.
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Member Data Documentation
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Clip to near plane? One of CS_CLIP_???.
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Clip to portal? One of CS_CLIP_???.
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Clip to z plane? One of CS_CLIP_???.
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Consider polygon vertices in anti-clockwise order if true.
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Mixmode.
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Polygon buffer.
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Information for fogging the vertices.
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Type of vertices supplied.
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The documentation for this struct was generated from the following file:
- ivideo/graph3d.h
Generated for Crystal Space by doxygen 1.2.18
