%% COMP_Cme_MentoringPartner.txt
%%
%%  PC assigned to mentor Partner components

%%  ********************************
%%  ***   +P--  Peaceful  Life   ***
%%  ********************************


%%  *****************************************
%%  ***   +Pme	PC meets an enemy pilot   ***
%%  *****************************************


%%  *****************************************
%%  ***   +Pun  Unknown  Enemy  Attacks   ***
%%  *****************************************


%%  ***********************************************************
%%  ***   +Psh	PC is shanghaied into working for faction   ***
%%  ***********************************************************


%%  *************************************
%%  ***   +Pla  Learn  of  Artifact   ***
%%  *************************************


%%  ****************************************
%%  ***   +Pew  Enemy  Weapon  Program   ***
%%  ****************************************


%%  *******************
%%  ***   DEFAULT   ***
%%  *******************

Plot
	name <You Have Failed>
	desc <If set to reform someone, and that someone has died, the PC will feel bad.>
	requires <+Cre E:-- Common Common Common>

	update <LoseComp &CompScene .next>
	.next <+Cfa>


