%%
%% START-OF-GAME RANDOM CONTENT
%%
%% The cavalier club or wherever the PC starts should have several things
%% to help the PC out.

%% *INTRO_SHOP Content
%%	This will be a shop selling things a starting PC might need.

Content
	requires <*INTRO_SHOP>
	content <Required *DECOR_FOR_GENERAL_SHOP %1% Local>
	element1 <Prefab>
	team1 <Citizens>
	teamdata1 <ally pass>
	sub
		Persona 1
		special <NoPlots>
		*greeting <*NiceToMeetYou GoShop>
		*GoShop <*SHOP_INTRO GoBye>
		*GoBye <*GOODBYE>
	end
	inv
		NPC Shopkeeper
	end


%% *MENTOR Content
%%	This is a character who will provide some advice and a long-term
%%	starting quest for the PC.

Content
	requires <*MENTOR>
	element1 <Prefab>
	team1 <citizens>
	teamdata1 <pass>
	sub
		Persona 1
		% V1 = Have heard quest speech at least once
		*greeting <*NiceToMeetYou GoMainMenu>
		GoMainMenu <NewChat Say 1 AddChat 1 AddChat 2 AddChat 3 AddChat 4>
		*GoMission <*MENTOR_ExQuest 3 4>
		result1 <V= 1 1 Goto GoMission>
		result2 <Goto GoMission>
		*result3 <*MENTOR_WhatDoFirst 1 2 4>
		*result4 <*MENTOR_WhatEquipment 1 2 3>

		Msg1 <I've been a mecha pilot for a long time. If you've got any questions about being a cavalier, I'll do my best to answer.>
		Msg1_1 <>
		CMsg1_1 <ifNPCSociable Accept>
		Msg1_2 <>
		CMsg1_2 <ifNPCShy Accept>
		Msg1_3 <>
		CMsg1_3 <ifNPCEasygoing Accept>
		Msg1_4 <>
		CMsg1_4 <ifNPCPassionate Accept>
		Msg1_5 <>
		CMsg1_5 <ifNPCCheerful Accept>
		Msg1_6 <>
		CMsg1_6 <ifNPCMelancholy Accept>

		Prompt1 <What's the most important part of being a pilot?>
		CPrompt1 <if= V1 0 Accept>
		Prompt2 <What do you think about my progress?>
		CPrompt2 <if# V1 0 Accept>
		Prompt3 <What should I do first?>
		Prompt4 <What do I need?>

	end
	inv
		NPC Mecha Pilot
		Age 20
	end



