//------------------------------------------------------------------------------
actor HexenKey : Key
{
	Radius 8
	Height 20
}

//------------------------------------------------------------------------------
actor KeySteel : HexenKey 8030
{
	Game Hexen
	SpawnID 85
	Inventory.PickupMessage "$txt_key_steel"
	Inventory.Icon "keyslot1"
	states
	{
	Spawn:
		KEY1 A -1
		Stop
	}
}

//------------------------------------------------------------------------------
actor KeyCave : HexenKey 8031
{
	Game Hexen
	SpawnID 86
	Inventory.PickupMessage "$txt_key_cave"
	Inventory.Icon "keyslot2"
	states
	{
	Spawn:
		KEY2 A -1
		Stop
	}
}

//------------------------------------------------------------------------------
actor KeyAxe : HexenKey 8032
{
	Game Hexen
	SpawnID 87
	Inventory.PickupMessage "$txt_key_axe"
	Inventory.Icon "keyslot3"
	states
	{
	Spawn:
		KEY3 A -1
		Stop
	}
}

//------------------------------------------------------------------------------
actor KeyFire : HexenKey 8033
{
	Game Hexen
	SpawnID 88
	Inventory.PickupMessage "$txt_key_fire"
	Inventory.Icon "keyslot4"
	states
	{
	Spawn:
		KEY4 A -1
		Stop
	}
}

//------------------------------------------------------------------------------
actor KeyEmerald : HexenKey 8034
{
	Game Hexen
	SpawnID 89
	Inventory.PickupMessage "$txt_key_emerald"
	Inventory.Icon "keyslot5"
	states
	{
	Spawn:
		KEY5 A -1
		Stop
	}
}

//------------------------------------------------------------------------------
actor KeyDungeon : HexenKey 8035
{
	Game Hexen
	SpawnID 90
	Inventory.PickupMessage "$txt_key_dungeon"
	Inventory.Icon "keyslot6"
	states
	{
	Spawn:
		KEY6 A -1
		Stop
	}
}

//------------------------------------------------------------------------------
actor KeySilver : HexenKey 8036
{
	Game Hexen
	SpawnID 91
	Inventory.PickupMessage "$txt_key_silver"
	Inventory.Icon "keyslot7"
	states
	{
	Spawn:
		KEY7 A -1
		Stop
	}
}

//------------------------------------------------------------------------------
actor KeyRusted : HexenKey 8037
{
	Game Hexen
	SpawnID 92
	Inventory.PickupMessage "$txt_key_rusted"
	Inventory.Icon "keyslot8"
	states
	{
	Spawn:
		KEY8 A -1
		Stop
	}
}

//------------------------------------------------------------------------------
actor KeyHorn : HexenKey 8038
{
	Game Hexen
	SpawnID 93
	Inventory.PickupMessage "$txt_key_horn"
	Inventory.Icon "keyslot9"
	states
	{
	Spawn:
		KEY9 A -1
		Stop
	}
}

//------------------------------------------------------------------------------
actor KeySwamp : HexenKey 8039
{
	Game Hexen
	SpawnID 94
	Inventory.PickupMessage "$txt_key_swamp"
	Inventory.Icon "keyslota"
	states
	{
	Spawn:
		KEYA A -1
		Stop
	}
}

//------------------------------------------------------------------------------
actor KeyCastle : HexenKey 8200
{
	Game Hexen
	Inventory.PickupMessage "$txt_key_castle"
	Inventory.Icon "keyslotb"
	states
	{
	Spawn:
		KEYB A -1
		Stop
	}
}
